This is how a new wipe usually goes:
Wipe day, log in as soon as server wipes with our group.
Run around getting some stuff with bows, after about 10 minutes we can already hear SMGs going off (some lucky boi finds in green crate in oxums), by end of day 1 there’s groups running full AK set and rocket raids.
What’s the point of having progression if the progression is like 20 minutes long in a weekly wipe, never mind in a monthly.
Let the wipe develop a bit, make progression and low tier game more a thing.
My suggestion is to separate tiers by making loot tables change over time. This way it will not hurt solos and small groups.
The chance for AK and hqm doors day one for example should be 0.
The chance on day 2 higher, day three normal, etc.
On monthly/biweekly u can then scale it