for this idea there are 3 different modules that could be introduced
1st. The 1 module shop. This would have 2 different kinds. 1 is a one seater with a shop front on the side. The other is a 1 seater with a vending machine on the back
2nd. The 2 module shop. This would have 1 seat to operate inside with, a shop front for manual trading on both sides of the seat, and the back would have a vending machine the person in the module could supply and admin from.
3rd. The 3 module shop.
This would be the same as the 2 module, except it would have 3 vending machines.
Hmm. Camper module, vending machine, engine cockpit. Base on wheels.
Also maybe they should add support for larger vehicles. Or trailers. Maybe a dual module trailer hitch?
Larger vehicles would be better @chexo4. Trailers in games tend to cause more lag than larger vehicles. Best example from when i was little was roblox lumber tycoon. After like 3 trailers it would just spas out entirely
Oh yeah, I remember that. I’m sure they could make trailers relatively stable, though. Maybe you need one dual module trailer hitch, and then subsequent trailers can use single module connectors?
What about a rare truck chassis?
I’d rather just have more the box truck style. Say 2 modules wide, 6 long for largest.
And honestly @Lsk I’d rather make all chassis craftable for HQM. Would love to get 4 longs easier as it is