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Cone AOE for traps#26131

I’m on the fence about this suggestion, but thought I would share anyway to see what the community thinks… After placing a trap (shotgun/ flame turret/ auto turret) give the player the ability to see in a cone the area of effect it covers. Maybe you can hold a hammer to it, and it shows the distance/spread of where the trap can shoot. If there are obstructions in the way i.e. doorframes in front of an auto turret, you can see where the enemy can potentially be covered from the trap.

2 years ago