When placing items in your base, and moving the silhouette around, the silhouette gets “stuck” and “caught” on walls and doesn’t move. Please allow the silhouette to “slide against” the wall so as to allow for an easier and tighter placement against a corner of a room.
Credit to jundle on reddit
https://www.reddit.com/r/playrust/comments/rabsuq/jarryd_started_work_on_the_quality_of_life_branch/hnhiy7a/
Snapping items to corners and edges would also be a great feature if possible!
I would like sliding more, as I enjoy the freeform placement
there isn’t a “standard” way to snap (barring a few configurations)