The game gets very laggy at medium+ entity counts. I see a lot of rubberbanding, erronious fly hack kicks, stutter, and other on highly populated servers especially if the servers have a lack of raiding (raid restrictions, rp servers, etc).
Some optimization would just be nice….or Rust 2 someday?
I am wondering if building might be able to be optimized at some point? Could a single foundation with walls/door/roof upgrade to a 1 entity unit (walls, foundation, roof are replaced with a 1-piece) until it takes damage then returns to its individual components? Just wierd thoughts. But I am just hoping at some point if there will be inovations to the game optimization that will give us some really nice lag reductions.