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Conservation of energy#29150

“In physics and chemistry, the law of conservation of energy states that the total energy of an isolated system remains constant; it is said that it is conserved over time. This law, first proposed and tested by Emily du Chatelet, means that energy can neither be created nor destroyed.” — https://en.wikipedia.org/wiki/Conservation_of_energy

However, in the game we observe a different behavior of electricity.
Consider an example of an electric splitter (

:
When setting the value for the branch equal to 20, electric current enters the logical switch “And” in the amount of 20 units of energy, but since we do not have a consumer at the output, the output on the logical switch “And” is 0, although 20 units of electricity are still used, which leads to a loss of energy, which in fact there shouldn’t be a case, because there is no consumer.

2 years ago

The more devices you add to an electric circuit, the more power you need to support that network. For example, if a circuit requires 1000 W to work, if you add another computer with a power supply of 500W, your total power consumption will be 1500W, and does not stay at 1000W. Don’t post stuff you don’t understand to prove a point that doesnt make sense.

2 years ago