I think it’s far too easy to learn all the high tier items (like AR, rockets, C4, …) directly via the workbench with a few scraps. It would be very interesting if these items could only be crafted once found and learned, a bit like in the old days before workbench trees were implemented. It would make monuments like the oil rig or the military tunnel more interesting, and make fights much more intense by giving them high stakes, especially counter raids.
man fuck locked crates aswell
Should remove all techtrees tbh, maybe not tier1 so new players can setup their farms and shit.
getting t3 bps is literal garbage without tech tree how can someone enjoy that ?
locked crates are aids
Locked crates are free on most servers past 1st day of the wipe, shouldn’t be an issue.
Though this could make them popular once again.
My issue ain’t the fact they’re hard to get but the fact they’re way too easy to get. The only locked crate that I find to be pretty good is when they spawn at land monuments.
Oil rig & cargo it’s just broken af
Dont see an issue with oil rig, most of the time on high pop servers people camp them and it doesn’t reset, recently saw 2 groups camp it from wipeday to 2nd day, it didn’t respawn ONCE.
In 24 hours+, saw it spawn only at the start of the wipe.
That’s a very specific case, when they aren’t camped it’s stupidly overpowered
Its faster to camp a actual good monument like artic/metro and rush t3 to craft/techtree tier3, then it is to do oil.
Oil is better obviously for smalls groups as it is easy to hold, same goes for cargo, thought if a scrap heli comes and you dont have f1/hvs/hes or atleast an ak you are fucked anyways.
Obviously if you go on a dead server with 0 competition, do cards which takes you 20m from the beach and go to oil with crossbow/nailgun and get an ak, thats gona be faster then doing metro/artic especially when the server pop is dead.
Though most of the playerbase play wipeday/2nd day and in downtime they play some modded servers.
Or some friday/non conventional wipedays.