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Remove guns & boom from t2/3 tech-tree#36557

I understand why you made the tech tree concept, but in removing the RNG of progression you’ve made it too deteministic and placed grinding for scrap above all else. [some ammount of rng is fun]

I suggest removing guns & boom from t2 & t3 benches & metal face/chest plate from the t3 bench, this allows for predictable progression on the t1 bench to revi, wp, db.
To get the un-treeable items, the BP, [BP not the item] is found in chinook dropped locked crates, these crates drop quite frequently, a chinnok drops 5-8 crates all around the map each spawn. [pop & mapsize dependent]

The loot from the more frequent crates wouldn’t be that great, some bullets/meds to make up for what was spent, maybe some weapon attachments, but only 2 prized BPs. Hopefully less interesting to fully kitted players so to draw more even fights. [in theory]

Also make the drop locations a bit more interesting than current [deep water crate battles ? odd hold positions at monuments, crate drops in the wild in a massively popuated areas]

10 days ago

this would have been a smarter solution then a tax

9 days ago
2

but farming to go up tech tree for guns is really a new player thing the meta/fastest way by far is to research guns or just snowball, therefore the techtree only really help newbies for who the game is more then enough grindy

6 days ago

I think its your approach to the game the probleme start looking for high tier crates or try snowballing

6 days ago

I like the idea of hackable crate dropping at different monument and maybe a little more frenquently but not 8 of them at the same time

6 days ago