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Planting Trees#465

Add ability to plant trees.

In servers where the wipe is monthly most spawn areas don’t even have a single goddamn tree.

2 years ago
19

Oh dam it would be awesome if we could plant them just like any other food (maybe they need to take longer to grow, like a few days to be finished).

I would be awesome to hide a base (kinda not as a small forest out of nothing is quite suspicious) and/or to re-forest area that we already loot.

This feature is only interesting in a monthly wipe tho :(

2 years ago
3

Certain trees can bear some kinds of fruit so it’s not just for wood but also as a food resource. Take multiple days for redwoods and other large trees and trees that bear fruit.

2 years ago
7

Great idea! Really like this one for the ability to hide a base. Here are some of my thoughts on this idea:

  • Ability to plant a variety of trees.
  • Higher grade seeds grow faster.
  • Seeds/trees are associated with a biome and grow only when placed in the correct biome.
  • Trees on average take ~2 days IRL to appear, so ~48 in game day cycles.
  • Eventually, additional tree models are implemented which allow “growing” of trees, rather than their spontaneous appearance.

Downsides: Similar to how we see a row of pumpkins/corn spam-planted, we’ll probably see the same for trees and this will be pretty ugly IMO.

However this would be a great introduction to terraforming. Allowing players to further sculpt the world that they spawn into.

2 years ago
12

Tbh, I feel l like it’s a good an a bad idea. With this, performance will suffer greatly; think about 200 players and the pumpkin/corn areas. They lag, but with more trees = less performance. I feel like it’s a good idea, but something about it seems like it’ll hurt the game more than it should, 200 players will obviously do stuff like surround their base with trees. If it’s a small tree that’s worth half of a full tree or less, that’ll be better. Logically, trees can’t grow that fast, so even for a full day irl and so on, it’ll destroy now of Rust.
I feel it is more so un-needed, you can always find new formed trees; there’s never a wipe where there’s almost 0 trees. Every tree you break basically spawns a new one, not in the same spot; but still new somewhere else. Just got to find where the “somewhere” is.

2 years ago
2

The only plantable trees should be small trees and they should only give you half wood for harvesting them

2 years ago
1

There’s respawing logs on the beach.

2 years ago

@Eleesium you seem like someone who hasn’t cut down 2 sectors of trees (I did than on halloween with the sicle on facepunch 3. My friends told me they needed wood, I got like 1.5 not boxes but coffins of pure wood).

2 years ago
Changed the status to
Researching
a year ago
2

Infinite Wood here we go!!!

a year ago

add spade weapon to plant and dig up small trees?

a year ago

We really need this. With all the farming going on it makes total sense to be able to plant trees. Wood is incredibly boring to farm, it would be way more fun to grow the trees yourself around the base or in your compound.

a year ago
1

This is gonna break the game but its a great idea! It must be implemented right to prevent wood farming inside a base/compound. Make it so there is a certain radius between the trees. Like the tc so you can place alot of trees in a small piece of land.

a year ago

For those that run modded servers:

I’ve resorted to using Economy + a customized version of Barrel Points to have people rack up some coins, which they can then use with the Tree Planter mod to plant trees (need privilege to place them).

It doesn’t help freshly spawned players, but some have taken it upon themselves to plant a nice forrest.

10 months ago
1

People saying this is OP have no idea about 1) Stone to Wood 2) Chainsaws. Even on vanilla you can farm up a full inventory of wood in under a few minutes. Being able to plant trees isn’t going to make it any easier.

3 months ago
Changed the title from "Plating Trees" to "Planting Trees"
a month ago